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Drug Addiction and Rehabilitation Therapy
2021-11-12 - 2021-11-13    
All Day
Conference Series LLC Ltd is delighted to invite the Scientists, Physiotherapists, neurologists, Doctors, researchers & experts from the arena of Drug Addiction and Rehabilitation therapy, [...]
Drug Addiction and Rehabilitation Therapy
2021-11-12 - 2021-11-13    
All Day
This Rehabilitation 2021 Conference is based on the theme “Exploring latest Innovations in Drug Addiction and Rehabilitation”. Rehabilitation 2021, Singapore welcomes proposals and ideas from [...]
3D Printing and Additive Manufacturing
2021-11-15 - 2021-11-16    
All Day
DLP (Digital Light Processing) is a similar process to stereolithography in that it is a 3D printing process that works with photopolymers. The major difference [...]
Microfluidics and Bio-MEMS 2021
2021-11-16 - 2021-11-17    
All Day
Lab-on-a-chip (LOC) devices integrate and scale down laboratory functions and processes to a miniaturized chip format. Many LOC devices are used in a wide array [...]
Food Technology & Processing
2021-12-01 - 2021-12-02    
All Day
Food Technology 2021 scientific committee feels esteemed delight to invite participants from around the world to join us at 25th International Conference on Food Technology [...]
Events on 2021-11-15
Events on 2021-11-16
Events on 2021-12-01
Latest News Press Releases

Extended Reality (XR) Market: Increasing Popularity of Augmented and Virtual Reality to Boost Market Growth

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Extended Reality (XR) Market: Increasing Popularity of Augmented and Virtual Reality to Boost Market Growth

Transparency Market Research delivers key insights on the global extended reality (XR) market. In terms of revenue, the global extended reality (XR) market is estimated to expand at a CAGR of 45% during the forecast period, owing to numerous factors, regarding which TMR offers thorough insights and forecasts in its report on the global extended reality (XR) market.

The global extended reality (XR) market is broadly impacted by several factors, including increasing investment in artificial intelligence and advance technologies across the globe. Thus, expanding adoption of virtual reality, augmented reality, and mixed reality by different industries is propelling the global extended reality (XR) market.

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Extended Reality (XR) Market: Dynamics

Extended reality (XR) is a broad term encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) technologies. Even though virtual reality (VR) and augmented reality (AR) offer a wide-range of innovative experiences, the same underlying technologies are powering extended reality (XR).

Extended reality (XR) is creating immersive portable XR experiences with photorealistic graphics by combining edge cloud processing, 5G, and on-device processing. Media & entertainment and gaming are at the forefront of deploying technological advancements compared to other industries.

In the early days, hardware components of VR and AR were massive in size and less ergonomic. However, in terms of implementation among large masses, hardware solution providers prefer providing a headset and controller of smaller size with high mobility focus. The headsets and controllers are expected to become more compact with the option of integration with mobile devices. This may also influence the demand for wireless devices, long battery life, and better ergonomic values in VR/AR hardware. Headsets currently available in the market, such as Sony Morpheus, HTC Vive Cosmos, Google Daydream, and Epson Moverio Pro BT350, are designed keeping in mind end user comfort and requirement. Furthermore, rising competition among players is expected to drive technology innovations and subsequently, drive the demand for compact hardware devices in the future.

Extended Reality (XR) Market: Prominent Regions

North America is expected to dominate the global extended reality (XR) market during the forecast period, whereas the extended reality market Asia Pacific is expected to expand at the highest CAGR. The reason for North America being the most dominant extended reality market is early adoption of augmented reality, virtual reality, and mixed reality within the enterprise segment as well as consumer media and entertainment segment. The market in the Asia Pacific region is expected to expand at the highest CAGR across the globe with the increasing focus on production of low cost HMDs by Chinese companies. The North America extended reality (XR) market is expected to reach US$ 497.64 Bn by the end of year 2030 from US$ 16.64 Bn in year 2019 at a CAGR of 39.9% during the forecast period. North America dominates the global market in terms of investment opportunities for immersive technologies and the fastest growth is expected in the next five years.

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